Introduction 

What’s up everyone! Thanks for logging into Some1sPC, my name is Russell LaParre and this time I’m going to be writing to you MORE tilted than I’ve ever felt before in the Pokémon Trading Card Game. After finishing 17th place at San Jose Regional, piloting a unique build of Carbink BREAK/Zygarde EX, I’m feeling a bit of the “missing top cut” blues and writing this deck profile should ease some of the pain. After discussing my preparation and list for the tournament, I’m going to dive into the deck for both the Expanded and Standard Format as I want to test a list similar to that of the Carbink BREAK/Zygarde EX deck that topped Fort Wayne Regionals. Let’s get into it.

Table of Contents

I.The Night Before
II. Deck Breakdown
III. Extra Options
IV. Matchup Rundown
V. Standard Format
VI. Conclusion

The Night Before

Most of my PTCG friends know, I’m an indecisive person when it comes to picking a deck to play for Regionals. My nights before big tournaments usually consists of me playing 2 or 3 decks with 4 to 5 different tech added in against players I believe are experts with a particular deck. San Jose was no exception to this madness. Having just finished my article on Darkrai EX/Giratina EX, I really wanted to grind out some matches against Kian Amini piloting Yveltal using Sableye/Enhanced Hammer and potentially Mr. Mime. We played 2 sets which I believe Kian won 4-1, half the time I was in a dominating position and needed to draw a Lysandre out of an N to 2 to win the game for 3 turns and ended up losing.  While the Enhanced Hammer put in work, I wanted to feel comfortable going against this deck and not play to an “I hope I can take a lead and not get N’d to lose” in San Jose. California is known for having extremely strong Yveltal players, Israel Sosa, Kian Amini, Mark Garcia, and basically their entire circle of friends are players that can pilot it proficiently. With this in mind, I didn’t want to take a 50/50 against it knowing that I will have to play them should I make day 2. I opted to jump from the Darkrai EX/Giratina EX train, knowing that it was still a strong call and could down all the other decks in the format with ease.

So what now? I could play Yveltal and work on my mirror match skills while also playing a deck that is 100% expected by a majority of the field. This didn’t look too appealing for me so I just started browsing Facebook and thought to myself, “Whatever let me message Grant Manley, Chip Richey, and Grafton Roll.” Grant and Chip were pitching a Carbink list to me after ARG Richmond and I remembered Grafton performing well with Carbink BREAK at Philadelphia Regionals only to barely miss Day 2 cut. None of them responded… I was left with the decklist Grant had posted on Sixprizes.com, which might not even be up to date, and my own knowledge about fighting decks in the Expanded format to start constructing my deck. I head on over to Kenny Britton’s room with Jeremy Jallen and slowly gather some of the cards for the deck while they play tested some common Expanded format lists. We talked for about an hour around which cards we liked, disliked, and wanted to put into the deck then went back to our rooms to crash.

Tournament Time!

I sleeved up in my Black Ultimate Guard sleeves and headed over to the convention center where I was showing off the list to some friends Sam Chen, Peter Kica, and Jonathan Paranada. Peter was already settled on playing Night March, Jonathan was on his own version of Carbink BREAK, and Sam was intrigued by how toxic this deck looked to play against. He ran around collecting all the cards he needed for the deck, even made me run up to my hotel room and get him 4 Carbink, and managed to finish making the deck 2 minutes for the tournament started. Here’s what the final list looked like:

Carbink BREAK/Zygarde EX Expanded

Pokemon (11)

  • 4 Carbink FCO
  • 3 Carbink BREAK
  • 2 Zygarde EX
  • 1 Landorus EX
  • 1 Shaymin EX

Trainers (41)

  • 4 N
  • 3 Professor Juniper
  • 3 Korrina
  • 2 Pokémon Center Lady
  • 2 AZ
  • 1 Hex Maniac
  • 1 Lysandre
  • 1 Delinquent
  • 1 Xerosic
  • 4 Max Potion
  • 4 Puzzle of Time
  • 4 Focus Sash
  • 4 VS Seeker
  • 1 Escape Rope
  • 1 Computer Search
  • 1 Enhanced Hammer
  • 1 Battle Compressor
  • 1 Ultra Ball
  • 2 Magnetic Storm

Energy (8)

  • 4 Strong Energy
  • 4 Fighting Energy

I want to save the complete tournament report for a video at Youtube.com/Some1sPC, this should be less fluff for our Elite PC subscribers and let all our viewers/readers check out how I did. For now, I’m just going to break down the deck here and dive into how you play its matchups.

Deck Breakdown:

4 Carbink FCO 50

Carbink is an insane Basic Pokémon with HP matching that of Jirachi EX and an old school Safeguard ability. Obviously, the main inclusion of playing 4 of this card is to get the most from its Safeguard ability and using it to evolve into Carbink BREAK. We also play 4 because you’ll want to open it in almost every matchup and force your opponent to knockout at least 4 of them in order to win the game. Hilariously enough, you’ll find yourself using Carbink’s Power Gem more times with this deck than Carbink BREAK’s Diamond Gift. While 2 Energy for 40 damage is a horrible tradeoff, you’ll want to constantly applying pressure with Carbink paired with Strong Energy to take advantage of Safeguard. To finish up, Carbink having 1 retreat makes it incredibly easy to swap between damaged Carbink BREAK and loading each other up with Diamond Gift after clearing its damage Max Potion.

3 Carbink BREAK

Carbink BREAK is in my opinion, one of the best BREAK cards ever printed. Essentially being a Stage 1 BREAK with an attack that replenishes Energy to your Fighting Pokémon for a single energy is insane. Since BREAK Pokémon keep the ability of the evolution underneath it, every Carbink BREAK you make will have Safeguard and will become a problem for your opponent to handle. It’s important to note here that while most Pokémon that attach Energy through attacks can only attach to the bench, Carbink BREAK can attach to itself (active) which can create problems for your opponent should they not be able to handle Safeguard. It’s not uncommon for you to have 3 Strong Energy on a Carbink BREAK using Power Gem for significant 2HKOS. You don’t need the 4th copy as usually 2 Carbink BREAK will win you the game by themselves, you can fetch them at any moment with Korrina, and you can play Puzzle of Time to grab them back should you prize some.

2 Zygarde EX

Zygarde EX is a solid attacker in the Expanded Format and is unusually tanky for a Pokémon EX with 190 HP. His first attack Land’s Pulse is a nice way to open up the game should you have a Magnetic Storm and Strong Energy attached to him allowing you to apply pressure on turn 2 with Cell Storm. Cell Storm is the main reason you’ll be playing Zygarde EX. The self-heal and damage output of Cell Storm with 2 Strong Energy is powerful against a majority of the format. You’ll find yourself having a little bit of damage on Zygarde EX from previous attacks which ideally you can heal off with a Pokémon Center Lady and Cell Storm. This not only messes up the numbers for your opponent to take a KO but puts them in threat of a 2HKO the following turn from Zygarde EX. Finally, Zygarde EX’s 3rd attack Land’s Wrath does a clean 100 damage for 3 Energy which is usually used as a way to follow up a 2HKO off a Diamond Gift or Power Gem from your Carbink BREAK. Most of the time 2 or 3 Strong Energy will be on your board so you should be able to make up the numbers to 2HKO from the Power Gem or Land’s Wrath. There’s no Power Memory included here as you’ll want to have a Focus Sash on Zygarde EX most of the time it’s out.

1 Landorus EX

I was skeptical on including Landorus EX in my list but wow this card was absolutely insane when paired with Carbink BREAK. Landorus EX’s Hammerhead is nice way to apply pressure to Non EX decks like Trevenant BREAK, Greninja, or Sableye Garbodor on the bench as well as hitting the active for 50 damage as you’ll usually open with a Strong Energy. The main use of this card will be for Land’s Judgement. This deck can build up quite a bit of damage with Strong Energy but more often than not will have to opt for 2 or 3 hits for knockouts. Land’s Judgement is this deck’s option to OHKO threatening Pokémon if you have 2 Strong Energy attached. A typical play you’ll make will this deck is to make Carbink BREAK, use Battle Compressor to dump 2 Strong Energy, then attach 2 of them to Landorus EX with Diamond Gift. The following turn you can use Landorus EX to OHKO your opponent’s Pokémon, more than likely they won’t be able to OHKO Landorus EX during their turn, then you can use AZ on Landorus EX and load it back up with Carbink BREAK. This is probably the most devastating play the deck can make and often times my opponents were just laughing at how silly this combo is.

1 Shaymin EX

While it may seem odd to play Shaymin EX in a deck where you want to deny your opponent prize, Shaymin EX adds that nice piece of consistency you’ll need in a deck full of tech Supporters. Searchable with Korrina for Computer Search or Ultra Ball, I often played Shaymin EX twice per match and would constantly recycle it with AZ to mitigate damage from Pitch Black Spear or draw extra cards to prepare my future turns. I believe it’s 100% necessary for the deck to perform on a consistent basis in a major tournament.

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